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Forums - Sports - On the shooting animation side

On the shooting animation side

Posted by Sunxuemei Sunxuemei over 6 months ago

On the shooting animation side, you can expect a plethora of new shooter types, such as Harden's unique 1-foot running fadeaway. And a quick note for all the Park players... we have added over 40 new Park Jump Shot Landings for you to show off when you hit from out. Block targeting has been improved so it's going to be easier to send weak shots back and we have loaded up more coverage for contact at the paint to slow down moves like the past year's hop step layup. This past year we introduced trademark dribble fashions, which lent Magic Johnson his unique upcourt waddle, Steve Nash's finger licks, and even more. This upgrade has now made its way onto the defensive end with touch defensive motion fashions. Here's the list of players you can mimic your player's motion following: Russell Westbrook, Giannis Antetokounmpo, LeBron James, Kawhi Leonard, Pat Beverly, Andre Iguodala, and Draymond Green. In addition to this, motion has undergone several refinements, both with the ball without, to provide a more consistent and more responsive sense on the sticks. That is returning for NBA 2K21. During the life span of NBA 2K20, we collected telemetry data that gave us a thorough breakdown of what badges individuals were arming for specific construct types, and which ones weren't being used just as much. This was really beneficial in helping us tune the badges to get NBA 2K21. I believe that you'll discover that more badges will have merit and fight for a spot on your badge loadout, providing you more powerful tools to take over games in a more varied fashion. And here is some fantastic news I understand the community will love. We eliminated Quick Draw and place release speed back to the Jump Shot Creator. So that is 1 thing you won't need to waste your precious badge points on. As always, I want to give a massive shout out to all the gameplay engineers and manufacturers, as well as the talented team at VC South, that worked (and are still functioning ) tirelessly to provide the best basketball game to date. The current gen versions of NBA 2K21 are a step ahead for hoops that are virtual, and stay tuned in the coming months for all of the goodies we have in store for you on the next gen platforms. However, until then, thanks so much to all of you for your continuing support and comments year in and year out. NBA 2K has ever been a collaboration involving the most passionate fans and dedicated developers in the industry, and we couldn't do what we do with you! Stay secure and healthy, and we'll see you in the virtual streets! Try out NBA 2K21's new gameplay controllers with its demo in two weeks NBA 2K21 will get a free demonstration Aug. 24 for Nintendo Switch, PlayStation 4, and Xbox One, and together with it, players can try out the overhauled"Guru Stick," the right thumbstick commands which for the past decade have completed everything from shoot shots into juke, fake, and add razzle dazzle to somebody's dribble moves. Mike Wang, Visual Concepts' gameplay manager for the NBA 2K series, dug to the Pro Stick changes in a post Thursday that declared the availability of the demo. Taking a shot using the Pro Stick (a button command also begins a shooter ) is now done by holding the proper stick down, only. In past versions of this game, an individual could hold the stick in any direction, and it would cue a shot effort that is context-appropriate. That holds true for beginning layups and dunks. The details of the game information in https://www.nba2king.com/